Konami Announces Release Date and Features for Snake Eater 3D

A few days ago, Konami announced some key details about Metal Gear Solid: Snake Eater 3D,   which is set to come out the 21st of February 2012.

For the readers out there who have yet to experience the beauty of MGS: Snake Eater, let me set the scene.  It’s the 1960s, and the Cold War is on the verge of becoming a blazing hot one.  A soviet rocket scientist is looking to defect to the U.S., and it’s up to the series hero, Snake, to save him.  In typical fashion, the poop hits the fan and Snake is thrust into a plot that could see the end of his beloved country.  Hopefully the game’s story is unaltered, with original voice actors, but we won’t know until release.

Aside from the obvious 3D enhancements, the title will have some new features exclusive to the 3DS version –  The coolest of which has to be the camouflage photography system.  This option allows players to take a picture using the 3DS’s camera, and the game will make a camo pattern for Snake out of the colors in the snapshot.  A camo percent will be given, so players will know how effective their custom garbs will be.

Other features unique to the 3DS will also help to augment gameplay.  With the dual screens, all the action will take place on the top while Snake’s inventory will be displayed on the bottom.  This will allow players to instantly switch weapons or tools, without having to search through menus to find them.  The gyro controls will also be included, for actions such as balancing on narrow ledges.

If you’re like me, and are worried about the downgrade to only one thumbstick, Snake Eater 3D will feature full Circle Pad Pro support. This will allow players to easily target enemies at a distance.

So there you have it, some fresh facts about Metal Gear Solid: Snake Eater 3D.  The title is looking like it’s well on its way to helping fans relive the joy that was Operation Snake Eater!

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