Genre: “Events”
2013 Electronic Entertainment Expo (E3 2013)
- Genre Events
E3 is the world’s premier trade show for computer and video games and related products. The show is owned by the Entertainment Software Association (ESA), the U.S. association dedicated to serving the business and public affairs needs of the companies, publishing interactive games for video game consoles, handheld devices, personal computers, and the Internet. For more information, please visit www.E3Expo.com or www.theESA.com.
FanExpo 2012
- Genre Events
Considered by many to be the “Comic Con” of Canada, Fan Expo Canada humbly began as the Canadian National Comic Book Expo in 1995. Growing from one genre with 1500 fans to a multifaceted show connecting over 90,000 fans, Fan Expo Canada is currently the 3rd largest pop culture event in North America!
2012 – Electronic Entertainment Expo (E3 2012)
- Genre Events
E3 is the world’s premier trade show for computer and video games and related products. The show is owned by the Entertainment Software Association (ESA), the U.S. association dedicated to serving the business and public affairs needs of the companies, publishing interactive games for video game consoles, handheld devices, personal computers, and the Internet. For more information, please visit www.E3Expo.com or www.theESA.com.
FanExpo 2011
- Genre Events
Considered by many to be the “Comic Con” of Canada, Fan Expo Canada humbly began as the Canadian National Comic Book Expo in 1995. Growing from one genre with 1500 fans to a multifaceted show connecting over 90,000 fans, Fan Expo Canada is currently the 3rd largest pop culture event in North America!
2011 Electronic Entertainment Expo (E3 2011)
- Genre Events
E3 is the world’s premier trade show for computer and video games and related products. The show is owned by the Entertainment Software Association (ESA), the U.S. association dedicated to serving the business and public affairs needs of the companies, publishing interactive games for video game consoles, handheld devices, personal computers, and the Internet.